• Guilherme Lambert

Hi, I'm Gui!

Hi, I'm Gui!

Hi, I'm Gui!

A Product Designer merging physical hardware, digital UX & meaningful AI.

Fuelled by 🎵 music, 🌎 exploring the world, and ☕ cappuccinos!


Currently based in S̶̵̶ã̶̵̶o̶̵̶ ̶̵̶P̶̵̶a̶̵̶u̶̵̶l̶̵̶o̶̵̶,̶̵̶ ̶̵̶B̶̵̶R̶̵̶ Milan, IT

A Product Designer merging physical hardware, digital UX & meaningful AI.

Fuelled by 🎵 music, 🌎 exploring the world, and ☕ cappuccinos!


Currently based in S̶̵̶ã̶̵̶o̶̵̶ ̶̵̶P̶̵̶a̶̵̶u̶̵̶l̶̵̶o̶̵̶,̶̵̶ ̶̵̶B̶̵̶R̶̵̶ Milan, IT

A Product Designer merging physical hardware,
digital UX & meaningful AI.

Fuelled by 🎵 music,

🌎 exploring the world, and ☕ cappuccinos!

Currently based in S̶̵̶ã̶̵̶o̶̵̶ ̶̵̶P̶̵̶a̶̵̶u̶̵̶l̶̵̶o̶̵̶,̶̵̶ ̶̵̶B̶̵̶R̶̵̶ Milan, IT

About

This is me, Guilherme! An energetic designer who doesn’t think you have to pick between UX/UI, software engineering, or industrial design. The most interesting problems sit in between, so I design hardware, software, and AI experiences together, from research to prototype, making sure every detail feels human.

I believe AI brings incredible opportunities, but its real power isn't in shoving it everywhere, it's in finding where it actually adds genuine, thoughtful value to people's lives.

My Master's thesis builds on Odyssey Waveform, an award-winning wearable + AI ecosystem for eSports I developed with Samsung. To validate the concept with real users, I programmed a working software MVP that translates complex neural sensor data into actionable insights.

Right now I’m an industrial designer at Orphit in Nuremberg, using my love for audio gear to take wireless earphones and their charging case from concept to production: CAD, CMF, DFM, and a lot of prototypes.

This is me, Guilherme! An energetic designer who doesn’t think you have to pick between UX/UI, software engineering, or industrial design. The most interesting problems sit in between, so I design hardware, software, and AI experiences together, from research to prototype, making sure every detail feels human.

I believe AI brings incredible opportunities, but its real power isn't in shoving it everywhere, it's in finding where it actually adds genuine, thoughtful value to people's lives.

My Master's thesis builds on Odyssey Waveform, an award-winning wearable + AI ecosystem for eSports I developed with Samsung. To validate the concept with real users, I programmed a working software MVP that translates complex neural sensor data into actionable insights.

Right now I’m an industrial designer at Orphit in Nuremberg, using my love for audio gear to take wireless earphones and their charging case from concept to production: CAD, CMF, DFM, and a lot of prototypes.

I grew up in Brazil and got into computers and the Internet very young. By the time I was 12, I was spending entire days on Photoshop, creating YouTube channel logos for myself and people who hired me. At school I was unhealthily obsessed with my robotics projects. So I knew design was my thing ever since I was a kid.

This interest pushed me to explore courses, volunteer work, and freelance, eventually leading me to one of the world's top design universities on the other side of the globe.

It's impossible to talk about myself without mentioning my love for music, cooking, and technology. I tend to dive deep into topics I'm passionate about, sometimes getting a bit nerdy, so I try to channel that into all my projects.

Above all, I prioritize good team communication, because I believe you can't achieve truly great things alone.


Teamwork is like being in a band: you only make great music when everyone is communicating and having fun!

I knew design was my thing ever since I was a kid, and That interest pushed me to explore courses, volunteer work, and freelancing, eventually leading me to one of the world's top design universities on the other side of the globe. It wasn’t easy, so I like to think I can be a little proud of that!


It's impossible to talk about myself without mentioning my love for music, cooking, and technology. I tend to dive deep into topics I'm passionate about, sometimes getting a bit nerdy, so I try to channel that into all my projects.


Above all, I prioritize good team communication and environment, because I believe you can't achieve truly great things alone.


Teamwork is like being in a band: you only make great music when everyone is communicating and having fun!

About

This is me, Guilherme! An energetic designer who doesn’t think you have to pick between UX/UI, software engineering, or industrial design. The most interesting problems sit in between, so I design hardware, software, and AI experiences together, from research to prototype, making sure every detail feels human.

I believe AI brings incredible opportunities, but its real power isn't in shoving it everywhere, it's in finding where it actually adds genuine, thoughtful value to people's lives.

My Master's thesis builds on Odyssey Waveform, an award-winning wearable + AI ecosystem for eSports I developed with Samsung. To validate the concept with real users, I programmed a working software MVP that translates complex neural sensor data into actionable insights.

Right now I’m an industrial designer at Orphit in Nuremberg, using my love for audio gear to take wireless earphones and their charging case from concept to production: CAD, CMF, DFM, and a lot of prototypes.

I knew design was my thing ever since I was a kid, and That interest pushed me to explore courses, volunteer work, and freelancing, eventually leading me to one of the world's top design universities on the other side of the globe. It wasn’t easy, so I like to think I can be a little proud of that!


It's impossible to talk about myself without mentioning my love for music, cooking, and technology. I tend to dive deep into topics I'm passionate about, sometimes getting a bit nerdy, so I try to channel that into all my projects.


Above all, I prioritize good team communication and environment, because I believe you can't achieve truly great things alone.


Teamwork is like being in a band: you only make great music when everyone is communicating and having fun!

I grew up in Brazil and got into computers and the Internet very young. By the time I was 12, I was spending entire days on Photoshop, creating YouTube channel logos for myself and people who hired me. At school I was unhealthily obsessed with my robotics projects. So I knew design was my thing ever since I was a kid.

This interest pushed me to explore courses, volunteer work, and freelance, eventually leading me to one of the world's top design universities on the other side of the globe.

It's impossible to talk about myself without mentioning my love for music, cooking, and technology. I tend to dive deep into topics I'm passionate about, sometimes getting a bit nerdy, so I try to channel that into all my projects.

Above all, I prioritize good team communication, because I believe you can't achieve truly great things alone.


Teamwork is like being in a band: you only make great music when everyone is communicating and having fun!

About

This is me, Guilherme! An energetic designer who doesn’t think you have to pick between UX/UI, software engineering, or industrial design. The most interesting problems sit in between, so I design hardware, software, and AI experiences together, from research to prototype, making sure every detail feels human.

I believe AI brings incredible opportunities, but its real power isn't in shoving it everywhere, it's in finding where it actually adds genuine, thoughtful value to people's lives.

My Master's thesis builds on Odyssey Waveform, an award-winning wearable + AI ecosystem for eSports I developed with Samsung. To validate the concept with real users, I programmed a working software MVP that translates complex neural sensor data into actionable insights.

Right now I’m an industrial designer at Orphit in Nuremberg, using my love for audio gear to take wireless earphones and their charging case from concept to production: CAD, CMF, DFM, and a lot of prototypes.

I knew design was my thing ever since I was a kid, and That interest pushed me to explore courses, volunteer work, and freelancing, eventually leading me to one of the world's top design universities on the other side of the globe. It wasn’t easy, so I like to think I can be a little proud of that!


It's impossible to talk about myself without mentioning my love for music, cooking, and technology. I tend to dive deep into topics I'm passionate about, sometimes getting a bit nerdy, so I try to channel that into all my projects.


Above all, I prioritize good team communication and environment, because I believe you can't achieve truly great things alone.


Teamwork is like being in a band: you only make great music when everyone is communicating and having fun!

References

Testimonials

Companies I've collaborated with

Companies I've collaborated with